interesting take on rythm-games
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CenterStage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #129 | 3.476 | 3.476 |
Audio | #136 | 3.048 | 3.048 |
Overall | #160 | 3.048 | 3.048 |
Innovation | #179 | 2.905 | 2.905 |
Graphics | #206 | 3.000 | 3.000 |
Gameplay | #221 | 2.810 | 2.810 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice!
+1 to the contrast issue as others have mentioned.
Also, it seems really difficult to lose? Around 100k points, I just let go experimentally and it took quite a while before she fell. I think if you gradually increased the penalty for wrong keys, you’d get a better difficulty curve.
Intersting rhythm game! I wish I can see what is the upcoming move so I can make a perfect switch
Great vibe and relaxing music! I really liked the concept the way the screen reacts when you're off balance is such a clever touch.
Very neat, relaxing game. The instructions are a bit hard to read and blend in a lot with the background though. In fact I didn't even know there were instructions at the top until I adjusted my angle to my monitor, so you might want to put in a bit more contrast between the instructions and the background. Other than that, great work!
Good game with a nice take on the theme!
Nice music as well. Overall a very relaxing feel.
I wish there was a better contrast between the instructions and the background.
The silhouette of the dancer sometimes hide a bit the instructions ^^' They're fortunately quite simple!
(and please think about players having a non-QWERTY keyboard :D)
A little more feedback would be great: I've tried to hold anything but good keys and it I didn't loose, I only had some screen shaking ^^' I also didn't undersant what the progress bar is supposed to mean.
That's said, when playing it seriously the game is very relaxing: the music, the dancer peforming great and the effects when we're doing right are very nice!
Thank you for playing and for such a detailed feedback!Indeed the character will not die very easy till 20000 score and i have to fix that.The progress bar is meant to be a visual indicator of the balance of the ballerina,when you re not holding the right keys the bar shifts from the center and shows you that you re off-balance,once the balance bar reaches the left/right margin you lose.
Interesting mechanics and nice graphics. However, I would have liked the instructions to be more visible.
You could attach each hand or body part to a button prompt and make us keep the balance with physics or custom physics. I can see your vision and idea, but the gameplay part is lacking too much that it's hard to call it a game, I didn't feel any feedback or feel like anything is happening, the line below is not telling me what is happening either. Idea is nice, execution needs more work, good job none the less.
I think some sound effects would’ve made it more effective, but the mechanic’s pretty unique. Nice submission, God bless :)
Very nice interpretation of the theme. This is a smart idea, great job!
I can FEEL me losing balance when I lost balance. That and I think my dancer died. Cool game, reminds me of a bop it :)
What a solid entry!
Very fun, and definitely fits the theme of balance! The way you made the game “feel” unbalanced when you don’t hold the right keys is really clever, and the calm circles when you’re doing well is a very nice touch.
Very clever and fun little game.
Love it, amazing job.
the music gets a little repetitve after a while but the idea is really interesting! i wish there were more combinations to make the game more challanging. anyway, it's fun to play so good job!
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