thanks for playing. My goal was to make it straight forward and simple, glad it worked out.
SquallyPillow
Creator of
Recent community posts
Great style to the game, loved the looks. The movement felt pretty good as well.
Defiantly needs to be more challenging. I drove straight for the little bit and didn't even see an asteroid. Then I just stopped and sat there without moving and it took almost two minutes to get hit.
Cool concept, and like I said great graphical look.
I really like the idea and the concept, the ship just needs more thrust. Especially with the massive knockback that the enemies have. I have no idea where the earth is at this point because I was never going to get back to it. If there wasn't the knockback I would have been fine with the low thrust but that took a lot of the fun out of the game for me.
you can choose which card to play by scrolling over them and selecting it. Once they are played they go in order. The cards are quit Low res when they are small and hard to read, once you select them you should be able to read them.
The stats for the enemies are all there and ready-to-wear be displayed... injust didn't get to it. I wanted to be able to click on the enemy to get more info and potentially have weaknesses to certain enemies to add some more strategy but didn't get to it!
Thanks for playing and your feedback, some great ideas!
I like the idea of this game. I like the graphics style and the sound as well.
I felt the enemies took too many hits, got into some tricky situations and when I died it went back to the main menu instead of letting me load from the save point!
Nice job overall, a little polish and I think this could be a lot of fun.
Cool idea, I'm not sure exactly how to aim. Sometimes I would click and all the characters would shoot at the zombie and some times not. A reticle or something that told me where they were aiming might help. Also if they didn't shoot automatically but when I clicked.
Nice game, a little polish I think this could be really fun.