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CiscoStu

6
Posts
A member registered Sep 04, 2024

Recent community posts

This is Fantastic! this is exactly what I needed, thank you so much!

you do commissions?
I would pretty much love to continue working with you

is this project dead?

no Rush!

Hey, that is pretty much the structure Im currently using, with the addition that I have separated arms and legs, so something like this would be awesome:

  • Run
    • Head
    • FrontArm (Right Arm, in this sprite's case)
    • BackArm (Left Arm)
    • Torso
    • Front Leg (Right Leg, in this sprite's case)
    • BackLeg (Left Leg)
    • Any weapon
    • Slash Smears, etc
  • Idle
    • ...

I have been doing this manually for some other assets I have acquired, and I'm sure yours will greatly benefit from this separation as well

Hope This helps!

Hello, very interested in this set, I have a question before purchase, are this animations separated by limb?, this will be used in a prototype where you can change armors and weapons so having each body part (arms, torso, legs, head) separated by layer would be a godsend and a sure purchase candidate


thank you!

(5 edits)

great asset pack, really loving the animations, one thing tho, the new Jump animation is flattened and a single layer in aseprite, Im using this in a composite animation reel and every other animation is layered but this one, can you provide the multilayered one like the others?

EDIT:  this is also true for the V5 Dash animation, if you can provide the layered sprite that would be greatly appreciated

EDIT 2: seems like Katana animations are also not divided by layer per limb but legs and the rest, is it possible to have this done layered as well?


thank you